While I do my best to keep ABZÛ’s mysteries alive for the reader, this review may contain minor spoilers. In 2012, Journey captivated the gaming industry with its gorgeous art style and breathtaking musical score. After its release, Journey‘s art director Matt Nava left developer thatgamecompany to found his own studio and serve as creative director on a passion project of his own. With a new team at Giant Squid Studios on board … Continue reading Review: ABZÛ
Uncharted 4 holds back its glorification of the hunt for long lost treasure in favor of a deeper look at its characters and the toll a life of adventure has taken on them. While the PlayStation 3 Uncharted trilogy follows a young Nathan Drake’s thirst for adventure, Uncharted 4 explores an older Nathan Drake’s retirement from that life as he struggles to adapt to a more normal existence. More importantly, Nathan Drake’s farewell is more a character study than a pulp adventure, leaving Uncharted 4 better as a result.
For the last fourteen years, Sony has been releasing Ratchet & Clank games. Over that time, the series has spanned five consoles, contained single player and co-op campaigns, and even experimented with tower defense elements and online multiplayer. It’s clear that Insomniac has not been afraid to take risks with their beloved duo. However, what Ratchet & Clank (2016) represents is more return to form than experimentation; a re-imagining of the heroes’ origin story tailored for a 2016 audience.
But what relevance does a traditional, single-player Ratchet & Clank campaign have in an industry continually moving towards online multiplayer experiences? Turns out, quite a bit…