State of the First Person Shooter

Brendon and I are back with another Casual Conversation!

Today, we’re taking a look at the increasing diversity in first person shooters. In 2016 alone we’re seeing shooters inspired by MOBAs, a rebooted classic, an expansion to the popular RPG Destiny, and two juggernauts going head to head with Call of Duty Infinite Warfare and Battlefield 1.

Continue reading “State of the First Person Shooter”

Advertisements

Call of Duty: Infinite Warfare – Trailer Analysis and Impressions

Yesterday’s biggest news was obviously the reveal trailer and info blowout for Call of Duty: Infinite Warfare and the much anticipated Call of Duty: Modern Warfare Remastered. While the Black Ops games haven’t really grabbed my attention, nor was Infinity Ward’s Ghosts the game I was hoping for, I liked Advanced Warfare‘s future setting quite a bit. To that point, there are a few parts of the Infinite Warfare trailer that have me intrigued.

Continue reading “Call of Duty: Infinite Warfare – Trailer Analysis and Impressions”

Is Open World the New Multiplayer?

Earlier today, 2K released an incredible trailer for its upcoming Fall 2016 game, Mafia 3. In just two minutes the trailer manages to set a strong tone with it’s incredible camera work and voice acting. Through gameplay previews, we learn that the game will follow Lincoln Clay through a tale of personal revenge set in an open world 1960’s New Orleans…and therein lies the rub. Another open world game.

Don’t get me wrong, open world games are often fantastic, and Mafia 3 is shaping up to be just that. The level of immersion you can get from a dense open world, like the hugely successful Grand Theft Auto 5, can easily take a game from good to great. However, as gaming hardware gets more powerful and open worlds get larger, the resources required to populate an open world game seem to increase exponentially. Despite these increased cost and time requirements, this console generation has seen a huge push from publishers towards open world games and, with Grand Theft Auto 5‘s lifetime sales recently passing 60 million units, who could blame them? But is it always the right creative choice for developers?

Continue reading “Is Open World the New Multiplayer?”